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Stadium facilities in the football manager – guide
This guide explains the “Stadium facilities” screen in Gaffer's Desk, the free football manager in your browser. Six facilities, each level 0–5. Every level costs budget once and then ongoing upkeep.

Terms
- Training ground
- Faster development for the whole squad: +1 training point per matchday from level 2, +2 from level 4.
- Medical/Rehab
- Lowers the injury risk by 15% per level – down to −75% at level 5.
- Youth academy
- Bigger youth scouting: +1 presented talent per level (level 0 = 3 prospects, level 5 = 8). Plus more youth squad places (levels 0-5: 2/3/4/6/8/10).
- Fan shop
- Extra income per home spectator: 0.60 per level (level 5 = 3.00 per spectator).
- Catering
- Extra income per home spectator: 0.50 per level (level 5 = 2.50 per spectator).
- Floodlights
- Draw more fans: +3% demand per level above 1 (level 5 = +12%). Start at level 1.
Overview
| Facility | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
|---|---|---|---|---|---|
| Training ground | €500,000 | €1,000,000 | €2,000,000 | €4,000,000 | €8,000,000 |
| Medical/Rehab | €400,000 | €800,000 | €1,600,000 | €3,000,000 | €6,000,000 |
| Youth academy | €1,000,000 | €2,000,000 | €4,000,000 | €8,000,000 | €15,000,000 |
| Fan shop | €200,000 | €400,000 | €800,000 | €1,500,000 | €3,000,000 |
| Catering | €200,000 | €400,000 | €800,000 | €1,500,000 | €3,000,000 |
| Floodlights | €300,000 | €600,000 | €1,200,000 | €2,500,000 | €4,000,000 |
Good to know
- Fan shop + catering both at level 5 bring roughly €110,000 per home match at 20,000 spectators.
- Jumping several levels at once costs the sum of the skipped levels.
- Build time per level (matchdays): training ground 15/25/35/45/60 · rehab 10/15/25/35/50 · youth academy 25/40/60/80/100 · fan shop & catering 10/15/20/30/40 · floodlights 10/15/25/35/45.
- While construction is running, that level is not yet in effect.
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